The game was developed by Kaleidoscope Trust in collaboration with the game development studio Auroch Digital and with the funding of the UK government.
The game is inspired by and based on real-life examples of advocacy pathways taken by human rights organisations in the Global South and East and therefore creates rather unique practical, inspirational, and learning
experiences for players.
The player, in the role of a human rights advocate, will perform various law
reform advocacy actions that may increase or take away the player’s resources and lead to different game's outcomes. Examples of the advocacy
actions include media work, evidence building, community empowerment, or for example, resources – community and support, allies, money, among other things.
There is no right or wrong way to play the game, as with every new playthrough, different actions can be chosen and new opportunities and
challenges may emerge.
The game also provides action-specific clarifications and suggestions as
guidance to contribute to or avoid certain long- or short-term outcomes
and to take more considerate actions throughout the whole advocacy
journey.
All of this makes the game a good alternative to written advocacy toolkits
and guidelines that can be used by educators during training and learning
activities for civil society and human rights advocates with different levels of
advocacy skills and expertise.